ACID 0.1.1
ACID » Devlog
Hi,
I have updated to version 0.1.1 which adds lots of new features, fixes some bugs, comes with way nicer presets. And now has a Windows build. But this means that older patch files will no longer work. Sorry about that :/ But it's worth it, this is what's new:
- Reworked the lpf and hpf parameters to be relative to the min and max property
- Removed the amp parameter on all oscilators, as it's behavior can be duplicated using the max parameter
- Reworked the amp parameter on the bus to not be able to overdrive the sum (use a drv effect instead)
- Reworked all algorithmic oscilators to use fewer parameters
- Added off as an oscilator type. Works just like toggling the oscilator when clicking on osx
- Added hsl as a stand alone color mode
- Enabled full 360 degree turning of oscilators with the mod parameter and removed the rmp oscilator shape (as its just a rotated saw oscilator)
- Added a new oscilator shape osc, that can be faded between pure triangle over pure sine to pure square and also has pulse width modulation capabilitys.
- Added sliders to the GUI, made number input optional, added optional buttons for minimizing, centering, maximizing and randomizing parameters
- Made the GUI have linear values for zoom and transparency, instead of different, fixed settings
- Removed global effects (err) and instead added two more oscilators
- Reworked the complex 2D render engine (c2d) to have dedicated values for the radius of all corners and the padding on all sides as well as a simple 2d render engine running "below" it, to control the background color of each cell
- Made the compressor (cmp) work in one direction only, added a new expander (exp) effect that now works in reverse to compression
- Added optional tooltips to the GUI
- Added automatic load of a default patch upon first (or resetted) start up
- Added a patch reset option to clear out a faulty storage and to automatically load a default patch
- Added a stop option, to completely disable the rerender of the scene until play is hit
- Added a framejump option, to increment the t value, when the render is paused or stopped
- Fixed a bug, where the GUI would jump when an input was changed
- Removed deprecated electron.js functions
- Added proper error handling in case of crashes
- Did some visual changes on the GUI
- Unused parameters are now hidden in the UI until they are needed
- Added 10 new presets (can be found omn Github or downloaded over here)
- Added a Windows release for the first time
- Removed some unnecessary actions from the menubar
- Made the windows on OSX frameless, added a destroy GUI option to the menubar, to close an undocked GUI
The next major release will take a while, but smaller updates will regularly be commited to the GitHub repository.
Files
ACID-darwin-x64.zip 76 MB
Feb 21, 2021
ACID-deb-x64.zip 54 MB
Feb 21, 2021
ACID-linux-x64.zip 74 MB
Feb 21, 2021
ACID-win32-x64.zip 76 MB
Feb 21, 2021
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ACID
ACID is short for Algorithms Create Image Data and is a general purpose videosynthesizer
Status | In development |
Category | Tool |
Author | softboy |
Tags | synth, video, videosynth, Visualization, visualizer |
Languages | English |
More posts
- ACID 0.1.2Apr 21, 2021
- ACID 0.1.0Feb 21, 2021
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